Unitips : Painting Prefabs (GameObject Brush)
Project : Don't Fall » Devlog
It's just my way to do or what i found on forums
If you have a better or easier way to do it, i will very enjoy to know it ;)
1 - Get the package 2D Tilemap Extras (Windows > Package Manager)
2 - Set the grid for each objects (Pefabs) you want to paint, in this case, i need 5 grid (fall, inv, int, tel , push)
3 - Add a Tilemap component
4 - Make sure you have a Tile Palette
5.1 - Select your Tile Palette window
5.2 - Select your Active Tilemap
5.6 - Select your Palette
5.7 - Select GameObject Brush
6 - Select the sprite you need and drag & drop your Prefab in GameObject (Cells)
7 - Now you can paint your Prefabs
Project : Don't Fall
Please, try to not fall
Status | On hold |
Author | HsArHt |
Genre | Platformer |
Tags | 2D, die-and-retry, Difficult, Experimental, Indie, Minimalist, Singleplayer, Speedrun, Unity |
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- DevLog#1 : DEV IN PAUSEDAug 31, 2023
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